PROJECT JOYFULL
Once upon a time in Gleesome forest, it was a joyful zombie who had his own peaceful life and little cozy shop, one day he got discovered by the Gleesome city guards so the star man king decided to catch him and make him, his own clown that the last zombie on earth is going to be a CLOWN! because the star man king never accepted the idea that an ugly creature can be cooler than him.
DETAILS
Title: ProjectJoyfull
Platforms: PC
Engine: Unreal Engine 4
Responsibilities: level design/Scripting
Extra help for the assets: Sketchfab.com




OVERVIEW
As a designer I had goals:
*Introduce happy and fun atmospheric by adding fun level with unexpected enemies behaviour
*Introduce enemy Ai and player character
*Introduce enjoyable level design.
*Introduce a magical level light
*Place all asset in Engine

OBSTACLES
As a designer, i want to introduce
*Enemies that fit the world.
*Trap

GAME PROGRESS AND LEVEL MAPING
something I always wanted and in this project, I had the chance to put two secret places, I also increased the challenge in the level by adding some challengeable obstacles.
​
​
